Resident Evil is one of the most celebrated survival horror franchises in gaming history. From the eerie halls of the Spencer Mansion to the nightmarish streets of Raccoon City, Capcom has built an empire of fear. But not every experiment pays off. One of its more forgettable spin-offs, Resident Evil Re:Verse, is officially on the chopping block.
The multiplayer shooter will go offline for good on June 29, 2025, effectively making it unplayable. While some may mourn its loss, most fans saw this coming from miles away.
A Multiplayer Experiment That Never Took Off
Resident Evil Re:Verse was supposed to be a fresh multiplayer twist on the franchise. Released in 2022 as a free add-on for Resident Evil Village, it let players engage in fast-paced, six-player deathmatches featuring beloved characters like Leon S. Kennedy, Jill Valentine, Claire Redfield, and Chris Redfield.
On paper, it sounded promising. Players could morph into deadly bioweapons upon death, starting as weaker creatures like the Fat Molded from Resident Evil 7, then evolving into powerhouses like Nemesis or the Super Tyrant if they racked up enough kills.
But from day one, things felt off.
- The gameplay loop was uninspired and failed to capture the tension of classic Resident Evil titles.
- The matchmaking was sluggish, with frequent wait times even at launch.
- The combat was clunky, lacking the polish expected from a Capcom release.
Despite the recognizable characters and nods to Resident Evil lore, it just wasn’t fun. Players expected a thrilling multiplayer experience but instead got a game that felt more like an afterthought.
Fans Saw the Writing on the Wall
When Capcom first showcased Resident Evil Re:Verse in 2021, there was already skepticism. Multiplayer Resident Evil games have a shaky track record—Resident Evil Resistance, a similar online experiment bundled with the Resident Evil 3 remake, struggled to keep players engaged.
By the time Re:Verse finally launched, most of the community had already checked out.
At the time of writing, only 50 players are online worldwide on PC, according to SteamDB. And this is after Capcom’s shutdown announcement, meaning interest had dipped even lower before then.
In comparison, Resident Evil 4 Remake still pulls tens of thousands of daily players nearly a year after its release. The difference in engagement speaks volumes.
Capcom Confirms Shutdown Plans
The official announcement came via Capcom’s Twitter account, which confirmed that all service and support for Resident Evil Re:Verse will end on June 29, 2025. Once the servers go dark, players won’t be able to access the game in any capacity.
Even more concerning? All purchased DLC and Premium Pass content will vanish. Any cosmetic items, bonuses, or extras tied to the game will be gone forever.
Here’s what’s happening when the shutdown date hits:
Date | Action |
---|---|
June 29, 2025 | Resident Evil Re:Verse becomes unplayable |
June 29, 2025 | All DLC and Premium Pass items removed from stores |
June 29, 2025 | No refunds for past purchases |
For the handful of players still logging in, it’s a frustrating end. But considering how few people actually played Re:Verse, this won’t send shockwaves through the gaming world.
What’s Next for Resident Evil Multiplayer?
With Resident Evil Resistance and now Resident Evil Re:Verse both buried, it’s clear Capcom has struggled to get multiplayer right. But there’s one concept fans have been begging for:
Resident Evil Outbreak.
Originally released in the early 2000s, Outbreak was ahead of its time. It featured cooperative gameplay with AI or real players, letting survivors work together to escape terrifying scenarios. It was a true survival horror multiplayer experience—one that still has a cult following.
If Capcom ever wants to crack the multiplayer formula, revisiting Outbreak (whether as a remake or a sequel) seems like the safest bet. But as for Resident Evil Re:Verse, it’ll soon be little more than a footnote in the franchise’s history.